Created as my graduating project, The New World is an asset pack and environment is based on
the New World Mall that can be found in Bangkok. It's been abandoned for 21 years this year and has since become a popular local tourist attraction, and, more apparently, the inspiration for this project. The project was completed over the space of 9 weeks from grey box to final product. The asset pack itself includes a number of high quality modular pieces of both the inorganic and organic variety. The same blueprints I used for water, plant life and materials, as well as the environment itself. You can grab it, once it's live, on the Unreal Marketplace here. |
This Kukri is one of my first attempts at using a PBR texturing pipeline. This model was created as a portfolio piece and made use of Substance Painter 2, Photoshop and 3dsMax. Texture map is 4096 x 2048.
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CHBI-09CHBI-09 is a game character made for a student project.
Accompanying his chibi design are a number of emmisive maps, allowing CHBI to change the colour of his lights in game. His textures were created in the Quixel Suite as apposed to my regular, Substance. |
The MasterkeyA fusion of a Kingdom Hearts Keyblade and the Legend of Zelda Master Sword! This was my first ever attempt at using PBR materials for a more stylized approach. The textures created for this model were made to match the Kingdom Hearts style.
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HindsightThis is an audio visualization created in Adobe After Effects.
Logo design and song belong to their respective owners who I've had the pleasure of working alongside. Link to Zafaleo's SoundCloud below. |
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